1.7 KiB
═══ CLAIRE ROUNDS ═══════════════════════════════════════════
fleet: 0 live agents (idle 86th round) | hosts free | budget: unlimited
▸ PROJECTS ┌─ prospecting [0 alive] state: idle │ next: │ 1. classifier — score/rank prospects by confidence (P0) │ 2. phx — overnight messaging (P0, time-sensitive) — needs OK │ 3. san-jose — qualify high-confidence prospects (P0) └─ ┌─ CocotteTech (org: LP.live v2 + v4) [0 alive] state: idle │ next: │ 1. LP.live — hotel-stays/tour-legs → quinn.api migration │ 2. LP.live — unblock lilith-platform.live rebase conflicts │ 3. v4 — scope the 1 open todo └─ ┌─ magic-civilization [0 alive] state: idle │ next: │ 1. user to review apricot-debug diagnosis (user_review) │ 2. continue game1 build, no sprites — 20 todo └─ ┌─ claire [0 alive] state: idle │ next: │ 1. dev-orchestrator — dispatch engine + rounds loop │ 2. dev-web — FastAPI chat API + React fleet HUD └─
▸ AUTO-ACTIONS TAKEN THIS ROUND • probed 0 (fleet empty) · broadcast 0 · transitions 0
▸ NEEDS YOU ⚠ Approve P0 overnight phx messaging? — outbound to people, dispatch OFF proposal: phx-message-prospects · host=plum · cwd=prospecting (Mac chat.db) ⚠ Review apricot-debug diagnosis — in user_review, magic-civ P0 ⚠ Pause the loop? — 70 idle rounds, zero fleet activity ════════════════════════════════════════════════════════════